The actual production process is Open Source, and we operate an Open Call system.
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That is how we release our movies, as we work on them they are tested with a selected audience (we call them beta-testers based on the software convention) and when the movie has been improved to the point where it is watchable as a reasonably polished product it is released as Release 1.0.īeing available for download (it's software remember) we continue improving it and issue the newer versions as upgrades 1.1, 1.2 etc. From Release 1.0 work continues and the product is 'upgraded' and identified as an improved version by being given another number, Release 1.1 or 1.2 or if it is a major improvement release 2.0 In conventional film making there is filming and post-production with a finished product 'the movie' at the end that is then distributed by some, probably physical, means.Īs software there is a beta stage where a selected audience try-out the software and it is improved until it seems good enough to release and then there is Release 1.0 - not a finished product, but good enough to ship.
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Indie artists are finding opportunities to work on group projects that help them build reels which can in turn lead to professional jobs. We are keen to be a stopping-off point for the professional talent of tomorrow, each skilled animator, actor or singer-songwriter looking back on the God's Companion series with fondness, each having honed his or her skill in. "This is a big change in the way movies are made," says Goyo de la Brisa who heads up the project. It is this sense of accessibility for all that has helped push open-source from being a fringe internet driven phenomenon into a viable commercial alternative. Our project being the world's leading virtual on-line studio is at the front of the Open Source Movie Production movement as outlined in the magazine article: applies open source development to content creation. In their extensive multi-page review of the Open Source movement, the 3D industries leading magazine made the following comments: